What Is a Resource in Funbutler?
A resource in Funbutler represents the specific physical place or area where a booking occurs. You can think of a resource as an individual, bookable part of your venue - something that can be occupied, scheduled, and managed during an event.
Resources are essential because they allow Funbutler to automatically determine where a booking should be placed and when that resource is available.
Examples of Resources
In most venues, each bookable area or piece of equipment becomes a separate resource. For example:
Bowling Alley
Lane 1
Lane 2
Lane 3
Lane 4
Lane 5
Lane 6
Laser Tag Arena
Arena A
Arena B (if you have multiple)
Escape Rooms
Room “The Heist”
Room “Space Mission”
Party Rooms
Party Room 1
Party Room 2
Sports Facilities
Court 1
Court 2
Table Tennis Table 1
Each of these represents a resource that can be independently scheduled and allocated.
Why Resources Matter
Resources allow Funbutler to:
Prevent double-booking by reserving the correct space
Create precise schedules based on activity durations
Handle multiple bookings at once across different areas
Match activities to the correct location (e.g., bowling activity → bowling lane)
They form the foundation of the system’s logic and ensure your booking calendar stays accurate and organized.
Resource Configuration Options
Each resource in Funbutler can be customized to match how your venue operates:
1. Operating Hours
Set specific times when the resource is available by changing the resources "Timeslots" - for example:
Bowling lanes open 10:00–22:00
Party rooms open 12:00–20:00
2. Capacity Limits
Define how many people the resource can handle for example:
Max 6 people per lane
Max 20 people per party room
How Resources Work With Activities
Activities allocate resources during a package.
Example:
Activity: 60 minutes of bowling
Resource allocated: One bowling lane
Result: Funbutler automatically places the booking on the next available lane for the correct duration.
This system keeps all scheduling accurate without manual intervention.
